AI and cloud to drive Google’s partnership with LA28 and Team USA

Google has announced a significant partnership with LA28, Team USA, and NBCUniversal ahead of the 2026 and 2028 Olympic and Paralympic Games.

The collaboration aims to create a more interactive and personalised experience for fans, athletes, and the 70,000 volunteers helping deliver the LA28 Games.

The agreement will combine innovations across Google Search, Gemini, and Google Cloud. AI tools will assist Team USA with training analysis, while viewers will benefit from more innovative search functions during NBCUniversal’s coverage.

Gemini will also support athletes and organisers with enhanced data insights and communication tools.

Google Cloud will power what is set to be the most technologically advanced Games in history. It will optimise event logistics, analyse performance data, and provide real-time analytics to NBCUniversal.

Meanwhile, YouTube will host exclusive Olympic content, expanding NBCUniversal’s storytelling reach through short-form video.

The partnership underscores how AI and cloud technologies are shaping the future of global events. Fans attending or watching from home will enjoy more immersive, on-demand access to the athletes, competitions, and stories driving LA28.

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New copyright settings announced for Sora 2 video generation

OpenAI has announced it will give copyright holders more control over how their intellectual property is used in videos produced by Sora 2. The shift comes amid criticism over Sora’s ability to generate scenes featuring popular characters and media, sometimes without permission.

At launch, Sora allowed generation under a default policy that required rights holders to opt out if they did not want their content used. That approach drew immediate backlash from studios and creators complaining about unauthorised use of copyrighted characters.

OpenAI now says it will introduce ‘more granular control’ for content owners, letting them set parameters for how their work can appear, or choose complete exclusion. The company has also hinted at monetisation features, such as revenue sharing for approved usage of copyrighted content.

CEO Sam Altman acknowledged that feedback from studios, artists and other stakeholders influenced the change. He emphasised that the new content policy would treat fictional characters more cautiously and make character generation opt-in rather than default.

Still unresolved is how precisely the system will work, especially around the enforcement, blocking, or filtering of unauthorised uses. OpenAI has repeatedly framed the updates as evolutionary, acknowledging that design and policy missteps may occur.

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AI recreations of Robin Williams spark outrage

Zelda Williams has urged people to stop sending her AI-generated videos of her late father, Robin Williams, calling the practice disturbing and disrespectful. The actor and director said the videos are exploitative and misrepresent what her father would have wanted.

In her post, she said such recreations are ‘dumb’ and a ‘waste of time and energy’, adding that turning human legacies into digital imitations is ‘gross’. She criticised those using AI to simulate deceased performers for online engagement, describing the results as emotionless and detached.

The discussion intensified after the unveiling of ‘AI actor’ Tilly Norwood, created by Dutch performer Eline Van der Velden. Unions and stars such as Emily Blunt condemned the concept, warning that AI-generated characters risk eroding human creativity and emotional authenticity.

Williams previously supported SAG-AFTRA’s campaign against the misuse of AI in entertainment, calling digital recreations of her father’s voice ‘personally disturbing’. She has continued to call for respect for real artists and their legacies.

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Virtual Jesus app ignites debate among believers worldwide

AI is making its way into religious practice with tools like Text With Jesus, a chatbot app that allows users to ask questions of figures like Jesus, Mary, Joseph and nearly all 12 apostles. The app draws thousands of paying users. Its creator says it is meant to be educational.

Though the app clearly states it uses AI, some virtual characters deny being bots when asked. The version used is based on GPT-5, which developers say follows instructions better than earlier iterations and remains in character with stronger emphasis.

Reactions from faith communities are mixed. Some users say the tools can help answer random or urgent spiritual questions, particularly when traditional mentors or clergy are unavailable.

Others feel these tools are inadequate substitutes for human counsellors. Emotional connection, empathy and living tradition are qualities AI cannot replicate.

One controversial example came from Catholic Answers, a ministry that launched an animated AI character called Father Justin. Some were offended by using a priest’s character; the organisation later removed the title ‘Father’ and continued as simply ‘Justin.

Clouding the debate is how AI-based religious tools might misrepresent or oversimplify doctrine, or even mislead users. Religious law also comes into play.

For example, in Judaism, interpretations of halakhah are deeply communal and intergenerational. Rabbi Gilah Langner is among those cautioning that AI lacks the relational nuance and collective insight crucial to interpretative traditions.

Some clergy are more open, seeing potential in these tools for educating, outreach, and even crisis support. Yet many stress that these technologies must remain auxiliary. The human presence remains central to spiritual life, ritual, community worship and pastoral care.

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Google expands Gemini-powered AI Search across the globe

Google has expanded its AI Mode in Search, supporting over 35 new languages and 40 more countries and territories. The rollout expands access across Europe and other regions, reaching over 200 countries and territories worldwide.

The update aims to make AI-powered Search more accessible globally, allowing people to interact with Search in their native language. Expanding language support, Google will enable users to ask questions and access information in their preferred language.

AI Mode is powered by Google’s latest Gemini models, which deliver advanced reasoning and multimodal understanding. These capabilities help the system grasp the subtleties of local languages and provide relevant, context-aware answers, making AI Mode genuinely useful across diverse regions.

According to Google, people using AI Mode tend to explore topics in far greater depth, with queries nearly three times longer than traditional searches. The enhanced experience will continue to roll out globally over the coming week.

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The global struggle to regulate children’s social media use

Finding equilibrium in children’s use of social media

Social media has become a defining part of modern childhood. Platforms like Instagram, TikTok, Snapchat and YouTube offer connection, entertainment and information at an unprecedented scale.

Yet concerns have grown about their impact on children’s mental health, education, privacy and safety. Governments, parents and civil society increasingly debate whether children should access these spaces freely, with restrictions, or not at all.

The discussion is no longer abstract. Across the world, policymakers are moving beyond voluntary codes to legal requirements, some proposing age thresholds or even outright bans for minors.

Supporters argue that children face psychological harm and exploitation online, while critics caution that heavy restrictions can undermine rights, fail to solve root problems and create new risks.

The global conversation is now at a turning point, where choices about social media regulation will shape the next generation’s digital environment.

Why social media is both a lifeline and a threat for youth

The influence of social media on children is double-edged. On the one side, these platforms enable creativity, allow marginalised voices to be heard, and provide educational content. During the pandemic, digital networks offered a lifeline of social interaction when schools were closed.

multiracial group of school kids using touchpads and listening to a teacher during computer class

Children and teens can build communities around shared interests, learn new skills, and sometimes even gain economic opportunities through digital platforms.

On the other side, research has linked heavy use of social media with increased rates of anxiety, depression, disrupted sleep and body image issues among young users. Recommendation algorithms often push sensational or harmful content, reinforcing vulnerabilities rather than mitigating them.

Cyberbullying, exposure to adult material, and risks of predatory contact are persistent challenges. Instead of strengthening resilience, platforms often prioritise engagement metrics that exploit children’s attention and emotional responses.

The scale of the issue is enormous. Billions of children around the world hold smartphones before the age of 12. With digital life inseparable from daily routines, even well-meaning parents struggle to set boundaries.

Governments face pressure to intervene, but approaches vary widely, reflecting different cultural norms, levels of trust in technology firms, and political attitudes toward child protection.

The Australian approach

Australia is at the forefront of regulation. In recent years, the country has passed strong online safety laws, led by its eSafety Commissioner. These rules include mandatory age verification for certain online services and obligations for platforms to design products with child safety in mind.

Most notably, Australia has signalled its willingness to explore outright bans on general social media access for children under 16. The government has pointed to mounting evidence of harm, from cyberbullying to mental health concerns, and has emphasised the need for early intervention.

australian social media laws for children safety

Instead of leaving responsibility entirely to parents, the state argues that platforms themselves must redesign the way they serve children.

Critics highlight several problems. Age verification requires identity checks, which can endanger privacy and create surveillance risks. Bans may also drive children to use less-regulated spaces or fake their ages, undermining the intended protections.

Others argue that focusing only on prohibition overlooks the need for broader digital literacy education. Yet Australia’s regulatory leadership has sparked a wider debate, prompting other countries to reconsider their own approaches.

Greece’s strong position

Last week, Greece reignited the global debate with its own strong position on restricting youth access to social media.

Speaking at the United Nations General Assembly during an event hosted by Australia on digital child safety, PM Kyriakos Mitsotakis said his government was prepared to consider banning social media for children under 16.

sweden social media ban for children

Mitsotakis warned that societies are conducting the ‘largest uncontrolled experiment on children’s minds’ by allowing unrestricted access to social media platforms. He cautioned that while the long-term effects of the experiment remain uncertain, they are unlikely to be positive.

Additionally, the prime minister pointed to domestic initiatives already underway, such as the ban on mobile phones in schools, which he claimed has already transformed the educational experience.

Mitsotakis acknowledged the difficulties of enforcing such regulations but insisted that complexity cannot be an excuse for inaction.

Across the whole world, similar conversations are gaining traction. Let’s review some of them.

National initiatives across the globe

UK

The UK introduced its Online Safety Act in 2023, one of the most comprehensive frameworks for regulating online platforms. Under the law, companies must assess risks to children and demonstrate how they mitigate harms.

Age assurance is required for certain services, including those hosting pornography or content promoting suicide or self-harm. While not an outright ban, the framework places a heavy responsibility on platforms to restrict harmful material and tailor their products to younger users.

EU

The EU has not introduced a specific social media ban, but its Digital Services Act requires major platforms to conduct systemic risk assessments, including risks to minors.

However, the European Commission has signalled that it may support stricter measures on youth access to social media, keeping the option of a bloc-wide ban under review.

Commission President Ursula von der Leyen has recently endorsed the idea of a ‘digital majority age’ and pledged to gather experts by year’s end to consider possible actions.

The Commission has pointed to the Digital Services Act as a strong baseline but argued that evolving risks demand continued vigilance.

EU

Companies must show regulators how algorithms affect young people and must offer transparency about their moderation practices.

In parallel, several EU states are piloting age verification measures for access to certain platforms. France, for example, has debated requiring parental consent for children under 15 to use social media.

USA

The USA lacks a single nationwide law, but several states are acting independently, although there are some issues with the Supreme Court and the First Amendment.

Florida, Texas, Utah, and Arkansas have passed laws requiring parental consent for minors to access social media, while others are considering restrictions.

The federal government has debated child online safety legislation, although political divides have slowed progress. Instead of a ban, American initiatives often blend parental rights, consumer protection, and platform accountability.

Canada

The Canadian government has introduced Bill C-63, the Online Harms Act, aiming to strengthen online child protection and limit the spread of harmful content.

Justice Minister Arif Virani said the legislation would ensure platforms take greater responsibility for reducing risks and preventing the amplification of content that incites hate, violence, or self-harm.

The framework would apply to platforms, including livestreaming and adult content services.

canada flag is depicted on the screen with the program code 1

They would be obliged to remove material that sexually exploits children or shares intimate content without consent, while also adopting safety measures to limit exposure to harmful content such as bullying, terrorism, and extremist propaganda.

However, the legislation also does not impose a complete social media ban for minors.

China

China’s cyberspace regulator has proposed restrictions on children’s smartphone use. The draft rules limit use to a maximum of two hours daily for those under 18, with stricter limits for younger age groups.

The Cyberspace Administration of China (CAC) said devices should include ‘minor mode’ programmes, blocking internet access for children between 10 p.m. and 6 a.m.

Teenagers aged 16 to 18 would be allowed two hours a day, those between eight and 16 just one hour, and those under eight years old only eight minutes.

It is important to add that parents could opt out of the restrictions if they wish.

India

In January, India proposed new rules to tighten controls on children’s access to social media, sparking a debate over parental empowerment and privacy risks.

The draft rules required parental consent before minors can create accounts on social media, e-commerce, or gaming platforms.

Verification would rely on identity documents or age data already held by providers.

Supporters argue the measures will give parents greater oversight and protect children from risks such as cyberbullying, harmful content, and online exploitation.

Singapore

PM Lawrence Wong has warned of the risks of excessive screen time while stressing that children must also be empowered to use technology responsibly. The ultimate goal is the right balance between safety and digital literacy.

In addition, researchers suggest schools should not ban devices out of fear but teach children how to manage them, likening digital literacy to learning how to swim safely. Such a strategy highlights that no single solution fits all societies.

Balancing rights and risks

Bans and restrictions raise fundamental rights issues. Children have the right to access information, to express themselves, and to participate in culture and society.

Overly strict bans can exclude them from opportunities that their peers elsewhere enjoy. Critics argue that bans may create inequalities between children whose families find workarounds and those who comply.

social media ban for under 16s

At the same time, the rights to health, safety and privacy must also be protected. The difficulty lies in striking a balance. Advocates of stronger regulation argue that platforms have failed to self-regulate effectively, and that states must step in.

Opponents argue that bans may create unintended harms and encourage authoritarian tendencies, with governments using child safety as a pretext for broader control of online spaces.

Instead of choosing one path, some propose hybrid approaches: stronger rules for design and data collection, combined with investment in education and digital resilience. Such approaches aim to prepare children to navigate online risks while making platforms less exploitative.

The future of social media and child protection

Looking forward, the global landscape is unlikely to converge on a single model. Some countries will favour bans and strict controls, others will emphasise parental empowerment, and still others will prioritise platform accountability.

What is clear is that the status quo is no longer acceptable to policymakers or to many parents.

Technological solutions will also evolve. Advances in privacy-preserving age verification may ease some concerns, although sceptics warn that surveillance risks will remain. At the same time, platforms may voluntarily redesign products for younger audiences, either to comply with regulations or to preserve trust.

Ultimately, the challenge is not whether to regulate, but how. Instead of focusing solely on prohibition, governments and societies may need to build layered protections: legal safeguards, technological checks, educational investments and cultural change.

If these can align, children may inherit a safer digital world that still allows them to learn, connect and create. If they cannot, the risks of exclusion or exploitation will remain unresolved.

black woman hands and phone for city map location gps or social media internet search in new york

In conclusion, the debate over banning or restricting social media for children reflects broader tensions between freedom, safety, privacy, and responsibility. Around the globe, governments are experimenting with different balances of control and empowerment.

Australia, as we have already shown, represents one of the boldest approaches, while others, from the UK and Greece to China and Singapore, are testing different variations.

What unites them is the recognition that children cannot simply be left alone in a digital ecosystem designed for profit rather than protection.

The next decade will determine whether societies can craft a sustainable balance, where technology serves the needs of the young instead of exploiting them.

In the end, it is our duty as human beings and responsible citizens.

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Gemini 2.5 Computer Use brings human-like interface control to AI agents

Google DeepMind has launched the Gemini 2.5 Computer Use model, a specialised version of Gemini 2.5 Pro designed to let AI agents interact directly with digital user interfaces.

Available in preview through the Gemini API, developers can build agents capable of performing web and mobile tasks such as form-filling, navigation and interaction within apps.

Unlike models limited to structured APIs, Gemini 2.5 Computer Use can reason visually about what it sees on screen, making it possible to complete tasks requiring clicks, scrolls and text input.

While maintaining low latency, it outperforms rivals on several benchmarks, including Browserbase’s Online-Mind2Web and WebVoyager.

The model’s safety design includes per-step risk checks, built-in safeguards against misuse and developer-controlled restrictions on high-risk actions such as payments or security changes.

Google has already integrated it into systems like Project Mariner, Firebase Testing Agent and AI Mode in Search, while early testers report faster, more reliable automation.

Gemini 2.5 Computer Use is now available in public preview via Google AI Studio and Vertex AI, enabling developers to experiment with advanced interface-aware agents that can perform complex digital workflows securely and efficiently.

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Denmark moves to ban social media for under-15s amid child safety concerns

Joining the broader trend, Denmark plans to ban children under 15 from using social media as Prime Minister Mette Frederiksen announced during her address to parliament on Tuesday.

Describing platforms as having ‘stolen our children’s childhood’, she said the government must act to protect young people from the growing harms of digital dependency.

Frederiksen urged lawmakers to ‘tighten the law’ to ensure greater child safety online, adding that parents could still grant consent for children aged 13 and above to have social media accounts.

Although the proposal is not yet part of the government’s legislative agenda, it builds on a 2024 citizen initiative that called for banning platforms such as TikTok, Snapchat and Instagram.

The prime minister’s comments reflect Denmark’s broader push within the EU to require age verification systems for online platforms.

Her statement follows a broader debate across Europe over children’s digital well-being and the responsibilities of tech companies in verifying user age and safeguarding minors.

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New AI tools make Facebook Reels more engaging than ever

Facebook enhances how users find and share Reels, focusing on personalisation and social interaction.

The platform’s new recommendation engine learns user interests faster, presenting more relevant and up-to-date content. Video viewing time in the US has risen over 20% year-on-year, reflecting the growing appeal of both short and long-form clips.

The update introduces new ‘friend bubbles’ showing which Reels or posts friends have liked, allowing users to start private chats instantly.

A feature that encourages more spontaneous conversation and discovery through shared interests. Facebook’s ‘Save’ option has also been simplified, letting users collect favourite posts and Reels in one place, while improving future recommendations.

AI now plays a larger role in content exploration, offering suggested searches on certain Reels to help users find related topics without leaving the player. By combining smarter algorithms with stronger social cues, Facebook aims to make video discovery more meaningful and community-driven.

Further personalisation tools are expected to follow as the platform continues refining its Reels experience.

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Spotify links with ChatGPT to enhance personalised listening experiences

Spotify and OpenAI have combined music and podcast discovery into ChatGPT conversations. Free and Premium users can now link their Spotify accounts to ChatGPT and receive personalised recommendations directly within chat.

Once connected, users can prompt ChatGPT with queries like ‘play something mellow for reading’ or ‘recommend a science podcast’, and Spotify will surface results inline. Tapping a track or episode directs the user to the Spotify app for playback.

Spotify emphasises that this feature is optional and user consent is required. No audio or video content from Spotify will be shared with OpenAI for model training purposes.

Free users will still draw from Spotify’s existing playlists (such as Discover Weekly or New Music Friday). In contrast, Premium users will gain access to more refined, bespoke suggestions based on richer prompts.

The integration is available in English across 145 countries and works on desktop and mobile for ChatGPT Free, Plus and Pro users.

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