Support organisations in the UK report that some abuse survivors are turning to AI tools such as ChatGPT before contacting helplines. Charities in the UK say individuals increasingly use AI to explore experiences and seek guidance before approaching professional support services.
The National Association of People Abused in Childhood said callers in the UK have recently reported being referred to its helpline after conversations with ChatGPT. Staff say AI is being used as an informal step in processing trauma.
Law enforcement and support groups in the UK have also recorded a rise in disclosures involving ritualistic sexual abuse. Authorities in the UK say only 14 criminal cases since 1982 have formally recognised such practices.
Police and support organisations are responding by improving training and launching specialist working groups. Officials aim to strengthen the identification and investigation of complex cases of abuse.
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AI technology behind platforms like ChatGPT is making it significantly easier for hackers to identify anonymous social media users, a new study warns. LLMs could match anonymised accounts to real identities by analysing users’ posts across platforms.
Researchers Simon Lermen and Daniel Paleka warned that AI enables cheap, highly personalised privacy attacks, urging a rethink of what counts as private online. The study highlighted risks from government surveillance to hackers exploiting public data for scams.
Experts caution that AI-driven de-anonymisation is not flawless. Errors in linking accounts could wrongly implicate individuals, while public datasets beyond social media- such as hospital or statistical records- may be exposed to unintended analysis.
Users are urged to reconsider what information they share, and platforms are encouraged to limit bulk data access and detect automated scraping.
The study underscores growing concerns about AI surveillance. While the technology cannot guarantee complete de-anonymisation, its rapid capabilities demand stronger safeguards to protect privacy online.
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A global survey of nearly 31,000 adults across 35 countries has revealed rising public trust in AI for roles traditionally handled by humans. In the UK, 41% of adults said they would be comfortable using ChatGPT for mental health support, while 61% expressed the same globally.
Experts note the appeal of AI’s non-judgmental tone and 24/7 availability, although cautioning that it cannot replace professional care.
The study also found that a quarter of UK adults would trust AI to teach their children, and 45% of people globally would rely on AI as their doctor.
Researchers warned that overreliance on AI in education could harm memory and cognitive development, potentially affecting the hippocampus, which is critical for learning and spatial awareness.
Trust in AI was strongest in social contexts. Over three-quarters of respondents globally, and more than half in the UK, said they would use AI chat tools as companions or friends.
The research team suggested that adaptive tone and private conversations give users a sense of security and personalised support.
Researchers emphasised the need for greater awareness of AI’s limitations. While generative AI is becoming integrated into daily life, caution is urged, particularly for education and health roles, until the long-term cognitive and social impacts are better understood.
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Researchers and policymakers are raising concerns about how new technologies may put women at risk online, despite existing EU rules designed to ensure safer digital spaces.
AI-powered tools and smart devices have been linked to incidents of harassment and the creation of non-consensual sexualised imagery, highlighting gaps in enforcement and compliance.
Investigations into tools such as Elon Musk’s Grok AI and Meta’s Ray-Ban smart glasses have drawn attention to how digital platforms and wearable technologies can be misused, even where legal frameworks like the Digital Services Act (DSA) are in place.
Experts emphasise that while the EU’s rules offer a foundation to regulate online content, significant challenges remain. Advocates and lawmakers say enforcement gaps let harmful AI functions like nudification persist.
Commissioners have stressed ongoing cooperation with tech companies and upcoming guidelines to prioritise flagged content from independent organisations to address gender-based cyber violence.
Authorities are also monitoring new technologies closely. In the case of wearable devices, regulators are considering how users and bystanders are informed about recording features.
Ongoing discussions aim to strengthen compliance under existing legislation and ensure that digital spaces become safer and more accountable for all users.
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Capitals across the EU are being asked to discuss how stronger child protection measures should be incorporated into the upcoming Digital Fairness Act (DFA).
The initiative comes as policymakers attempt to address growing concerns about how online platforms expose minors to harmful content, manipulative design practices, and unsafe digital environments.
According to a document circulated during Cyprus’s Council presidency of the European Union, member states are expected to debate which concrete safeguards should be introduced as part of the broader consumer protection framework.
The discussions are part of the European Union’s broader effort to strengthen digital governance and consumer protection across online platforms. Policymakers are increasingly focusing on how platform design, recommendation algorithms, and monetisation models may affect younger users.
The proposals could complement existing EU regulations targeting large digital platforms, while expanding protections specifically focused on minors.
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New Age-Restricted Material Codes have begun to be enforced in Australia, requiring online platforms to introduce stronger protections to prevent children from accessing harmful digital content.
The rules apply across a wide range of services, including social media, app stores, gaming platforms, search engines, pornography websites, and AI chatbots.
Under the framework, companies must implement age-assurance systems before allowing access to content involving pornography, high-impact violence, self-harm material, or other age-restricted topics.
These measures also extend to AI companions and chatbots, which must prevent sexually explicit or self-harm-related conversations with minors.
The rules form part of Australia’s broader online safety framework overseen by the eSafety Commissioner, which will monitor compliance and enforce the codes.
Companies that fail to comply may face penalties of up to $49.5 million per breach.
The policy aims to shift responsibility toward technology companies by requiring them to build protections directly into their platforms.
Officials in Australia argue the measures mirror long-standing offline safeguards designed to prevent children from accessing adult environments or harmful material.
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OpenAI has postponed the launch of ChatGPT’s ‘adult mode’, a feature designed to let verified adult users access erotica and other mature content.
Teams are focusing on improving intelligence, personality and proactive behaviour instead of releasing the feature immediately.
A feature that was first announced by Sam Altman in October, with an initial December rollout, aiming to allow adults more freedom while maintaining safety for younger users.
The project faced an earlier delay as internal teams prioritised the core ChatGPT experience.
OpenAI stated it still supports the principle of treating adults like adults but warned that achieving the right experience will require more time. No new release date has been provided.
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Roblox Corporation has unveiled an AI-powered real-time chat rephrasing feature designed to maintain civility while keeping in-game conversations fluid. Previously, messages containing profanity were blocked with hashmarks, disrupting gameplay.
The new system automatically rephrases inappropriate language into more respectful alternatives while preserving the original meaning. Users in the chat are notified when their messages are rephrased, ensuring transparency.
The feature supports in-game chat between age-verified users and all languages via Roblox’s automatic translation. The company consulted its TEEN COUNCIL to design the system, ensuring it reflects how teens naturally communicate.
Earlier experiments with real-time warnings and notifications reduced filtered messages and abuse reports by 5–6%, indicating the approach’s effectiveness.
Roblox is also enhancing its text filters to detect complex attempts to bypass Community Standards, such as leet-speak or symbols. Testing shows a 20-fold reduction in missed cases involving the sharing of personal information, such as social handles or phone numbers.
These upgrades represent a significant step toward safer, more natural in-game chat.
The company plans to continue refining these tools, aiming to minimise disruptions further while promoting civil communication. Users can expect iterative improvements and additional controls in the future to enhance chat safety and overall user experience.
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Meta is facing a new lawsuit in the US over privacy concerns tied to its AI smart glasses.
The legal complaint follows investigative reporting indicating that contractors working for a Kenya-based subcontractor reviewed footage captured by users’ devices, including sensitive personal scenes.
The lawsuit alleges that some of the reviewed material included nudity and other intimate activities recorded by the glasses’ cameras.
According to the complaint, the footage formed part of a data review process designed to improve the AI system integrated into the wearable device.
Plaintiffs claim Meta marketed the product as prioritising user privacy, citing advertisements suggesting that the glasses were ‘designed for privacy’ and that users remained in control of their personal data.
The complaint argues that such messaging could mislead consumers if the footage were subject to human review without clear disclosure.
A legal action that also names eyewear manufacturer Luxottica, which partnered with Meta to produce the glasses.
Meanwhile, the UK’s Information Commissioner’s Office has begun examining the issue after reports that face-blurring safeguards may not have consistently protected individuals captured in the recordings.
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Indonesia plans to introduce strict limits on social media access for children under 16, as the government moves to address growing concerns about online safety and digital well-being.
Communication and Digital Affairs Minister Meutya Hafid confirmed that a new regulation has been signed banning minors from creating accounts on high-risk platforms, including YouTube, TikTok, Facebook, Instagram, Threads, X, Bigo Live and Roblox.
Implementation will begin gradually from 28 March as platforms adapt their systems to comply with the new rules.
Authorities say the measure responds to rising risks faced by young users online, including exposure to harmful content, cyberbullying, online fraud and excessive platform use.
Officials argue that stronger government intervention is needed to support families dealing with the influence of large digital platforms and algorithm-driven services.
Indonesia’s decision places the country at the forefront of youth-focused social media regulation in Southeast Asia. Similar restrictions have been debated globally, with Australia introducing a nationwide age threshold in 2025 that led platforms to remove millions of accounts linked to underage users.
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