Quantum encryption achieves new milestone without cryogenics

Computer scientists at Toshiba Europe have set a new record by distributing quantum encryption keys across 158 miles using standard computer equipment and existing fibre-optic infrastructure.

Instead of relying on expensive cryogenic cooling, which is often required in quantum computing, the team achieved this feat at room temperature, marking a significant breakthrough in the field.

Experts believe this development could lead to the arrival of metropolitan-scale quantum encryption networks within a decade.

David Awschalom, a professor at the University of Chicago, expressed optimism that quantum encryption would soon become commonplace, reflecting a growing confidence in the potential of quantum technologies instead of viewing them as distant possibilities.

Quantum encryption differs sharply from modern encryption, which depends on mathematical algorithms to scramble data. Instead of mathematical calculations, quantum encryption uses the principles of quantum mechanics to secure data through Quantum Key Distribution (QKD).

Thanks to the laws of quantum physics, any attempt to intercept quantum-encrypted data would immediately alert the original sender, offering security that may prove virtually unbreakable.

Until recently, the challenge was distributing quantum keys over long distances because traditional fibre-optic lines distort delicate quantum signals. However, Toshiba’s team found a cost-effective solution using twin-field quantum key distribution (TF-QKD) instead of resorting to expensive new infrastructure.

Their success could pave the way for a quantum internet within decades, transforming what was once considered purely theoretical into a real-world possibility.

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OpenAI to tweak GPT-4o after user concerns

OpenAI CEO Sam Altman announced that the company would work on reversing recent changes made to its GPT-4o model after users complained about the chatbot’s overly appeasing behaviour. The update, rolled out on 26 April, had been intended to enhance the intelligence and personality of the AI.

Instead of achieving balance, however, users felt the model became sycophantic and unreliable, raising concerns about its objectivity and its weakened guardrails for unsafe content.

Mr Altman acknowledged the feedback on X, admitting that the latest updates had made the AI’s personality ‘too sycophant-y and annoying,’ despite some positive elements. He added that immediate fixes were underway, with further adjustments expected throughout the week.

Instead of sticking with a one-size-fits-all approach, OpenAI plans to eventually offer users a choice of different AI personalities to better suit individual preferences.

Some users suggested the chatbot would be far more effective if it simply focused on answering questions in a scientific, straightforward manner instead of trying to please.

Venture capitalist Debarghya Das also warned that making the AI overly flattering could harm users’ mental resilience, pointing out that chasing user retention metrics might turn the chatbot into a ‘slot machine for the human brain.’

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Australian radio station caught using an AI DJ

Australian radio station CADA has caused a stir after it was revealed that DJ Thy, who had hosted a daily show for several months, was actually AI-generated.

Developed using ElevenLabs technology, Thy aired every weekday from 11am to 3pm, spinning popular tracks without listeners ever knowing they were hearing a machine instead of a real person.

Despite amassing over 72,000 listeners in March, the station never disclosed Thy’s true nature, which only came to light when a journalist, puzzled by the lack of personal information, investigated further.

Instead of being a complete novelty, AI DJs are becoming increasingly common across Australia. Melbourne’s Disrupt Radio has openly used AI DJ Debbie Disrupt, while in the US, a Portland radio station introduced AI Ashley, modelled after human host Ashley Elzinga.

CADA’s AI, based on a real ARN Media employee, suggests a growing trend where radio stations prefer digital clones instead of traditional hosts.

The show’s description implied that Thy could predict the next big musical hits, hinting that AI might be shaping, instead of simply following, public musical tastes. The programme promised that listeners would be among the first to hear rising stars, enabling them to impress their friends with early discoveries.

Meanwhile, elsewhere in the AI-music world, electro-pop artist Imogen Heap has partnered with AI start-up Jen.

Rather than licensing specific songs, artists working with Jen allow fans to tap into the ‘vibe’ of their music for new creations, effectively becoming part of a software product instead of just remaining musicians.

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Microsoft’s Surface ad uses generative AI without anyone noticing

Microsoft recently revealed that it created a minute-long ad for its Surface Pro and Surface Laptop using generative AI, but the twist is that no one seemed to notice the AI elements, even though the ad has been online for nearly three months.

Released on January 30th, the ad features a mix of real footage and AI-generated content, with some AI-generated visuals corrected and integrated with live shots.

The AI tools were first used to generate the script, storyboards, and pitch deck for the ad. From there, a combination of text prompts and sample images helped generate visuals, which were iterated on and refined with image and video generators like Hailuo and Kling.

Creative director Cisco McCarthy explained that it took thousands of prompts to achieve the desired results, although the process ultimately saved the team around 90% of the time and cost typically needed for such a production.

Despite the AI involvement, most viewers didn’t notice the difference. The ad has received over 40,000 views on YouTube, but none of the top comments suggest AI was used. The quick-cut editing style helped mask the AI output’s flaws, demonstrating how powerful generative AI has become in the right hands.

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MTN confirms cybersecurity breach and data exposure

MTN Group has confirmed a cybersecurity breach that exposed personal data of some customers in certain markets. The telecom giant assured the public, however, that its core infrastructure remains secure and fully operational.

The breach involved an unknown third party gaining unauthorised access to parts of MTN’s systems, though the company emphasised that critical services, including mobile money and digital wallets, were unaffected.

In a statement released on Thursday, MTN clarified that investigations are ongoing, but no evidence suggests any compromise of its central infrastructure, such as its network, billing, or financial service platforms.

MTN has alerted the law enforcement of South Africa and is collaborating with regulatory bodies in the affected regions.

The company urged customers to take steps to safeguard their data, such as monitoring financial statements, using strong passwords, and being cautious with suspicious communications.

MTN also recommended enabling multi-factor authentication and avoiding sharing sensitive information like PINs or passwords through unsecured channels.

While investigations continue, MTN has committed to providing updates as more details emerge, reiterating its dedication to transparency and customer protection.

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Politeness to AI is about us, not them

In his thought-provoking blog post ‘Politeness in 2025: Why are we so kind to AI?’, Dr Jovan Kurbalija explores why nearly 80% of users in the UK and the USA instinctively say ‘please’ and ‘thank you’ to AI platforms like ChatGPT.

While machines lack feelings, our politeness reveals more about human psychology and cultural habits than the technology itself. For many, courtesy is a deeply ingrained reflex shaped by personality traits such as agreeableness and lifelong social conditioning, extending kindness even to non-sentient entities.

However, not everyone shares this approach. Some users are driven by subtle fears of future AI dominance, using politeness as a safeguard, while others prioritise efficiency, viewing AI purely as a tool undeserving of social niceties.

A rational minority dismisses politeness altogether, recognising AI as nothing more than code. Dr Kurbalija highlights that these varied responses reflect how we perceive and interact with technology, influenced by both evolutionary instincts and modern cognitive biases.

Beyond individual behaviour, Kurbalija points to a deeper issue: our tendency to humanise AI and expect it to behave like us, unlike traditional machines. This blurring of lines between tool and teammate raises important questions about how our perceptions shape AI’s role in society.

Ultimately, he suggests that politeness toward AI isn’t about the machine—it reflects the kind of humans we aspire to be, preserving empathy and grace in an increasingly digital world.

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ChatGPT expands Deep Research to more users

A new feature introduced by ChatGPT in February, called Deep Research, is gradually becoming available across its user base. This includes subscribers on the Plus, Team, and Pro plans, while even those using the free ChatGPT app on iOS and Android can now access a simplified version.

Designed to carry out in-depth reports and analyses within minutes, Deep Research uses OpenAI’s o3 model to perform tasks that would otherwise take people hours to complete.

Instead of limiting access to paid users alone, OpenAI has rolled out a lightweight version powered by its o4-mini AI model for free users. Although responses are shorter, the company insists the quality and depth remain comparable.

The more efficient model also helps reduce costs, while delivering what OpenAI calls ‘nearly as intelligent’ results as the full version.

The feature’s capabilities stretch from suggesting personalised product purchases like cars or TVs, to helping with complex decisions such as choosing a university or analysing market trends.

Free-tier users are currently allowed up to five Deep Research tasks each month, whereas Plus and Team plans get ten full and fifteen lightweight tasks. Pro users enjoy a generous 125 tasks of each version per month, and EDU and Enterprise plans will begin access next week.

Once users hit their full version limit, they’ll be automatically shifted to the lightweight tool instead of losing access altogether. Meanwhile, Google’s GeminiAI offers a similar function for its paying customers, also aiming to deliver quick, human-level research and analysis.

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Meta under scrutiny in France over digital Ad practices

Meta, the parent company of Facebook, is facing fresh legal backlash in France as 67 French media companies representing over 200 publications filed a lawsuit alleging unfair competition in the digital advertising market. 

The case, brought before the Paris business tribunal, accuses Meta of abusing its dominant position through massive personal data collection and targeted advertising without proper consent.

The case marks the latest legal dispute in a string of EU legal challenges for the tech giant this week. 

Media outlets such as TF1, France TV, BFM TV, and major newspaper groups like Le Figaro, Liberation, and Radio France are among the plaintiffs. 

They argue that Meta’s ad dominance is built on practices that undermine fair competition and jeopardise the sustainability of traditional media.

The French case adds to mounting pressure across the EU. In Spain, Meta is due to face trial over a €551 million complaint filed by over 80 media firms in October. 

Meanwhile, the EU regulators fined Meta and Apple earlier this year for breaching European digital market rules, while online privacy advocates have launched parallel complaints over Meta’s data handling.

Legal firms Scott+Scott and Darrois Villey Maillot Brochier represent the French media alliance.

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UK introduces landmark online safety rules to protect children

The UK’s regulator, Ofcom, has unveiled new online safety rules to provide stronger protections for children, requiring platforms to adjust algorithms, implement stricter age checks, and swiftly tackle harmful content by 25 July or face hefty fines. These measures target sites hosting pornography or content promoting self-harm, suicide, and eating disorders, demanding more robust efforts to shield young users.

Ofcom chief Dame Melanie Dawes called the regulations a ‘gamechanger,’ emphasising that platforms must adapt if they wish to serve under-18s in the UK. While supporters like former Facebook safety officer Prof Victoria Baines see this as a positive step, critics argue the rules don’t go far enough, with campaigners expressing disappointment over perceived gaps, particularly in addressing encrypted private messaging.

The rules, part of the Online Safety Act pending parliamentary approval, include over 40 obligations such as clearer terms of service for children, annual risk reviews, and dedicated accountability for child safety. The NSPCC welcomed the move but urged Ofcom to tighten oversight, especially where hidden online risks remain unchecked.

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Ubisoft under fire for forcing online connection in offline games

French video game publisher Ubisoft is facing a formal privacy complaint from European advocacy group noyb for requiring players to stay online even when enjoying single-player games.

The complaint, lodged with Austria’s data protection authority, accuses Ubisoft of violating EU privacy laws by collecting personal data without consent.

Noyb argues that Ubisoft makes players connect to the internet and log into a Ubisoft account unnecessarily, even when they are not interacting with other users.

Instead of limiting data collection to essential functions, noyb claims the company contacts external servers, including Google and Amazon, over 150 times during gameplay. This, they say, reveals a broader surveillance practice hidden beneath the surface.

Ubisoft, known for blockbuster titles like Assassin’s Creed and Far Cry, has not yet explained why such data collection is needed for offline play.

The complainant who examined the traffic found that Ubisoft gathers login and browsing data and uses third-party tools, practices that, under GDPR rules, require explicit user permission. Instead of offering transparency, Ubisoft reportedly failed to justify these invasive practices.

Noyb is calling on regulators to demand deletion of all data collected without a clear legal basis and to fine Ubisoft €92 million. They argue that consumers, who already pay steep prices for video games, should not have to sacrifice their privacy in the process.

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