Ray-Ban Meta Gen 2 AI glasses expands smart eyewear line

Meta has unveiled its first prescription-optimised AI glasses, expanding its wearable line with Ray-Ban Meta Gen 2 models for everyday vision correction. The launch targets users who already rely on prescription eyewear, offering a more integrated and comfortable experience.

The range includes Blayzer Optics and Scriber Optics with adjustable hinges, nose pads, and temple tips for a better fit. Pre-orders begin at $499 in the United States via Meta and Ray-Ban platforms, with wider availability in optical retailers and select global markets from 14 April.

Alongside the hardware launch, Meta is introducing new frame and lens colour combinations across its Ray-Ban Meta and Oakley Meta collections.

Additional AI-driven features are also rolling out, including hands-free nutrition tracking, WhatsApp message summaries, and improved on-device recall capabilities designed to enhance everyday communication.

Further software updates extend functionality with discreet handwriting input, in-lens navigation across US cities, and expanded media recording tools. The company positions its AI glasses as a multifunctional platform combining vision correction, connectivity, and real-time assistance.

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Meta unveils TRIBE v2 brain modelling AI

TRIBE v2 is a next-generation AI model introduced by Meta, designed to simulate how the human brain responds to complex stimuli such as images, sounds and language. The system functions as a digital twin of neural activity, enabling high-speed and high-resolution predictions of brain responses.

Built on data from over 700 volunteers, TRIBE v2 analyses fMRI recordings to predict brain responses to media such as videos, podcasts, and text. The model improves significantly on previous approaches, offering higher accuracy and the ability to generalise across new subjects, tasks, and languages.

Meta says the system could enable brain studies without human participants in every experiment, potentially accelerating research into neurological conditions. The approach may also support future AI development by incorporating principles derived from neuroscience.

Alongside the launch, Meta has released a research paper, model code, and interactive demo under a non-commercial licence to encourage wider exploration and collaboration in neuroscience and AI research.

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Open letter targets Meta ad practices

A coalition of civil society and industry groups has urged the European Commission to enforce the Digital Markets Act more rigorously, warning that major tech firms continue to exploit compliance gaps. The appeal centres on concerns over data use and online advertising practices.

Organisations including noyb, Check My Ads, and the Irish Council for Civil Liberties argue that current models fail to offer users genuine choice. Critics say consent mechanisms tied to payment or tracking undermine the intent of the EU digital rules.

The letter against Meta calls for clearer standards, including equal options for personalised and non-personalised advertising, as well as stricter limits on design practices that influence user decisions. Campaigners also want stronger coordination between regulators to ensure consistent enforcement.

The push reflects wider frustration among European organisations, with several recent letters demanding faster action against dominant platforms. Observers warn that delayed enforcement risks weakening the credibility of the EU digital regulation.

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New Mexico wins major case against Meta

A jury has found Meta Platforms liable for misleading consumers and endangering children in a landmark case brought by the New Mexico Department of Justice. The verdict marks the first successful trial by a US state against a major tech firm over child safety concerns.

Jurors awarded civil penalties totalling 375 million dollars after finding violations of consumer protection law. The case focused on claims that platform design choices exposed young users to harmful and exploitative content.

Evidence presented in court included internal company documents and testimony suggesting awareness of risks to children. Allegations centred on failures to prevent exploitation, as well as features linked to addictive behaviour and exposure to harmful material.

Further proceedings in the US are scheduled, with authorities seeking additional penalties and mandated changes to platform safety measures. Proposed actions include stronger age verification and improved protections for minors online.

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AI agent causes internal data leak at Meta

Meta recently confirmed that an AI agent inadvertently exposed sensitive company and user data to some employees. The leak happened when an engineer followed the AI agent’s forum suggestion, exposing data for about two hours.

Meta stated that no user data was mishandled and emphasised that human errors could cause similar issues.

The incident reflects broader challenges in deploying agentic AI tools within major tech companies. Amazon faced similar issues, with internal AI tools causing outages and operational errors, showing risks of quickly integrating AI into critical workflows.

Experts describe these deployments as experimental, with companies testing AI at scale without fully assessing potential risks.

Security specialists note that AI agents lack the contextual awareness that human engineers accumulate over years of experience. Lacking long-term operational knowledge, AI can make decisions that compromise security, a factor in the Meta breach.

Analysts warn that such errors are likely to recur as AI adoption accelerates.

The episode comes amid growing attention on agentic AI’s potential to disrupt workflows, affect productivity, and introduce new vulnerabilities. Industry observers caution that AI tools must be carefully monitored and accompanied by robust safeguards to prevent future incidents.

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Horizon Worlds remains active as Meta reconsiders VR plans

Meta has reversed its earlier decision to discontinue virtual reality support for Horizon Worlds, allowing the platform to remain available on VR headsets despite previous plans to prioritise mobile and web access.

The decision follows an internal reassessment of user engagement trends, which indicate limited adoption of VR-based social platforms.

While Horizon Worlds was once positioned as central to the company’s metaverse ambitions, demand has remained relatively low, raising questions about the long-term viability of immersive social environments.

Financial pressures also continue to shape strategy.

Meta’s Reality Labs division has recorded substantial losses since 2021, reflecting high investment in virtual and augmented reality technologies without corresponding commercial returns.

Industry data further suggests declining headset sales, reinforcing uncertainty around VR as a mainstream consumer platform.

In contrast, mobile usage of Horizon Worlds is growing faster. Increasing downloads point to broader accessibility and improved product-market alignment, though revenue generation remains limited.

As a result, Meta is prioritising mobile development instead of fully abandoning VR, maintaining a dual approach while seeking more sustainable engagement models.

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Meta data processing ruled unlawful in Germany

A Berlin court has ruled that Meta unlawfully processed personal data through its Facebook platform, including information belonging to non-users. Judges found the ‘Find Friends’ feature lacked a valid legal basis for handling third-party data.

The court determined that Meta acted as a data controller and could not rely on consent, contract or legitimate interests to justify the processing. Non-users had no reasonable expectation that their data would be collected or stored.

The German judges also ruled that personalised advertising based on platform data breached GDPR rules. The processing was not considered necessary for providing a social media service and lacked a lawful basis.

However, the court accepted that sensitive personal data entered by users could be processed with explicit consent under the GDPR. The ruling is under appeal and may shape future enforcement of the EU data protection law.

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Meta to end Instagram private message encryption after May 8

The US tech giant, Meta, has announced that end-to-end encryption for private messages on Instagram will no longer be supported after 8 May.

Previously, such a technology ensured that only intended recipients could read messages, preventing even Meta from accessing their contents.

The decision follows concerns from law enforcement and child protection organisations, which argued that encrypted messages can make it harder to identify harmful content involving children.

Meta has stated that the update allows the platform to monitor messages while maintaining standard privacy safeguards.

End-to-end encryption had been the default for several messaging platforms, including WhatsApp, Messenger, and other Meta services.

The company first signalled its intent to expand encryption across Instagram and Messenger in 2019, implementing it in 2023. The plan was met with objections from organisations such as the Internet Watch Foundation and the Virtual Global Taskforce.

These groups highlighted potential risks in preventing the timely detection of harmful content, particularly child sexual abuse material.

Meta’s shift reflects a compromise between privacy, platform security, and online child safety. The company has not provided further details on changes to encryption policies beyond Instagram’s private messaging service.

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Meta’s metaverse collapses as Horizon Worlds shuts down on Quest

Meta will shut down Horizon Worlds on its Quest headsets, ending its flagship virtual reality (VR) platform and marking a clear retreat from its metaverse ambitions. The app will be removed from the Quest store on 31 March and discontinued in VR by 15 June, continuing only as a mobile service.

Horizon Worlds, launched in 2021, was central to Meta’s rebranding from Facebook and its vision of a fully immersive virtual environment. Despite billions in investment and high-profile partnerships, the platform failed to attract a large user base and struggled with design limitations and weak engagement.

Reality Labs, the division behind the metaverse push, has accumulated nearly $80 billion in losses since 2020, including more than $6 billion in a single quarter. Recent layoffs affecting around 10 percent of the VR workforce, along with the shutdown of related projects, underscore a broader pullback.

Competition and shifting priorities have accelerated the decline. Rival platforms such as VRChat maintained stronger communities, while Meta increasingly redirected resources toward AI and hardware, including its Ray-Ban smart glasses.

Although Meta says it remains committed to VR, the closure of Horizon Worlds signals a strategic reset. The company is repositioning its future around AI-driven products, marking a decisive shift away from its earlier metaverse vision.

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